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Grey Stone
Fatal and The rabbit The G0dfathers
19
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Posted - 2013.08.12 10:38:00 -
[1] - Quote
As previous poster noted:
1. Thermodynamics is a MUST if you want to PVP. Bring it on to lvl5! 2. Armor Compensations are worth to bring to lvl 5 for PVP. 3. I would also bring XYZ Sensor Compensation skills to lvl 5. (Ladar, Gravi, Mag and Radar) 4. If you want to do scanning for PVE or probing for PVP I would bring Astrometrics to lvl 5 and other 3 scanning skills to lvl 4. 5. If you do skills under 4. you should maybe bring to lvl 4 Archeaology and Hacking if you want to do Exploration (and if you want to do it really good I would suggest to bring them on lvl5 so you can use t2 modules). 6. If you want to do missions you should bring up your social skills on this remap also. 7. If you want to do PVP I would suggest bringing 2 booster related skills to lv 4 or lvl 5. (neurotoxin recovery and nanite control) 8. Also if you want to be able to repair your modules "on the fly" you should bring 2 skills (nanite interfacing and nanite operation) to at least lvl 4.
I hope this helps.
Best, GS
Edit: As previous poster suggested your Drone skills need some love, but I think you will get more SP/hour on per/will remap.
Edit 2: XYZ shield compensation skills currently are not good enough to bring on lvl 5 (especially for pvp). But that may change in the future. But as they are rank 2 skills they are not so problematic to do if not on perfict remap. |

Grey Stone
Fatal and The rabbit The G0dfathers
20
|
Posted - 2013.08.13 08:16:00 -
[2] - Quote
Few more thoughts from me:
1. IMHO you went overboard with electronics. Signal Suppression and Signature focusing on LVL 5 is a bit of overkill :) You are already perfect Falcon pilot. I see that you also want to bring Sensor linking to lvl 5 and it is not worth imho, but if you want to complete this set of skills go for it.
2. In Engineering you are missing Energy Pulse Weapons skill. It is for use of smartbombs. Not sure how valuable it is to you. I personaly didn't use it much, but it has its place in PVP.
2.5. As I said in previous post XYZ Shield Comp skills are currently NOT WORTH AT ALL for pvp. I would not train them right now and save time for other more valuable skills.
3. Navigation skills are Int/Perc based, so you will have best SP/Hour on current remap. Do it now.
4. Social skills are Cha/Int so best SP/hour ratio on your current remap. Most important skills in this section are Security Connections (for max LP reward from combat mission agents) and Negotiation (for maximum isk payment from missions), but as the difference betveen Negotiation lvl 4 and lvl5 is very small I would leave it at lvl 4. Secutrity Connetions is a MUST at lvl5. Other skills in this section are not that important. Bring them up only when you see what agents/factions you want to work for and what skills affect standings with them. And they are low rank so to bring them to lvl 3 or 4 is very fast.
You have great Ship command, gunnery, missiles and support skills already. You can fly perfectly many Amarr and Caldari ships right now. So I would endure extra time with this remap and finish it and never come back :)
Oh well, CCP announced 2 more int/mem related skills that are comming soon and are related to Jump clones. I would train that too. In order to have more than 5 clones (new skill with add max jump clones to 10) you will have to bring Infomorph Psychology skill to lvl 5 as it will be required skill for the new skill.
If you need more info just write :)
Best, GS |

Grey Stone
Fatal and The rabbit The G0dfathers
22
|
Posted - 2013.08.27 12:44:00 -
[3] - Quote
Aythan Radhik wrote:@Grey Stone
I have a similar thread but I just want to say thanks for taking the time to reply on this one.
Just want to say thanks!
I wrote a long post but forum ate it :(
WIll post to your thread again soon m8. |
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